Maps and Journeys : Artist Research

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Rosie told us to look at work by artist Jeffrey Shaw, as our interactive work may be similar.


The Legible City (1989) // Jeffrey Shaw

In this piece, the partaker rides a stationary bike through a simulated representation of a city composed of computer generated three-dimensional letters forming words and sentences along the sides of the streets. Ground plans of actual cities, consisting of Manhattan, Amsterdam and Karlsruhe, were used to develop it, except all of the architecture was replaced by the textual formations complied by Dirk Groeneveld.  The visitor is given interactive control over the bicycle by the handlebar and pedals, which decides direction and speed travelled and therefore the physical effort of cycling in the real world  is transposed into the virtual environment. The piece represents a journey of reading by travelling through a city of words. Depending on the path chosen, there will be spontaneous juxtapositions and conjunctions of meaning. The installation consists of a video projector  to project the visuals on to a large screen and another small monitor placed in front of the bike to show a ground plan of each city, an indicator showing where the cyclist is at any particular moment. 

The Golden Calf (1994) // Jeffrey Shaw

This installation consists of an LCD colour monitor placed on a platform. The visitor can then pick up the monitor in order to view a three-dimensional computer generated image of a golden calf on top of the platform. As the visitor moves around the piece it is like moving around the calf, if it was actually present in the real world, and they can examine it from different angles. The monitor is meant is meant to act like a window, revealing a virtual body that is seemingly located physically on the real platform. 

I also found another installation piece that I found interesting, and while it focusses more on the entire human body rather than just the brain, it is useful to take a look at other biological pieces of work. 

Primary Intimacy // Ikse Maitre

A connect is used to capture the visitor's movement, while a gender determining algorithm decides whether to form a masculine or feminine figure on to the screen. As the viewer comes closer to the screen, he or she can see the interior of their body. The piece is all about inviting the visitor to explore and gain more knowledge about themselves and how their bodies work, 



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