Dance : A Different Approach to the Colour and Underwater Look

After listening to Vicky's advice from the tutorial, and focusing on how the water didn't have to be blue, Laura came up the idea of making it black instead as if the dancers are deep underwater. This would mean that

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Dance : Duration, Reflexivity, Perspective and The Frame

Techniques used in Fields and Frames and Dance both intertwine with each other, and during our tutorial with Vicky she got us thinking more about the components we discussed in the Fields and Frames lectures and how they relate back

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Dance : Tutorial With Vicky

Mollie, Katherine and I had a tutorial with Vicky to discuss our idea further and get more advice on where to take the project. The main question we had was how to get interesting camera movement, as we wanted to experiment

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Dance : Tests 1

Today we carried out several tests in G27 to see what will help us in post - production to simulate being underwater.  Making clothing and hair move weightlessly using fans We first tested this on the black screen. With Laura

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Dance : Costume and Make - up

We want the dancer to look semi - casual, as the crash happens during an average day during everyday life, so there is no need to be dressed smartly. However after looking at underwater fashions shoots, and to help us

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Dance : Final Plan

We've decided that filming underwater is not an achievable goal at this stage. This is due to several problems : Renting out a swimming pool is too expensive for our budget  Pools are rented at incoherent times, such as in

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Interactivity : Workshop 6

To begin with we created a script that would get rid of the asteroid after being hit with a bolt. However this first script created would completely destroy the asteroid as soon as play mode was activated, only appearing in

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